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GLORIOUS STORM

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Devlog

  • GLORIOUS STORM : BIG UPDATE
    January 27, 2019 by OEDIPE GAMES#game, #indie, #rts, #realtime
    Here i am proud to present some skeletal mesh and static mesh which will be part of my new game. The game itself will be a RTS. 2 nations are fighting for the domination of an island. One is in the so... Continue reading
  • GLORIOUS STORM : Making the artillery unit part 2
    January 20, 2019 by OEDIPE GAMES#canon, #war, #rts, #artillery, #history, #strategy
    Continue reading
  • GLORIOUS STORM : Making the infantery unit part 4
    January 20, 2019 by OEDIPE GAMES
    Skinning and Rigging is almost done!!!... Continue reading
  • GLORIOUS STORM : Making the cavalery unit part 1
    January 19, 2019 by OEDIPE GAMES#horse, #soldier, #cavalery
    Continue reading
  • Now the cavaleryman make its entrance!!!
    January 15, 2019 by OEDIPE GAMES#cavalery, #soldier, #war, #battle, #history
    Continue reading
  • GLORIOUS STORM : Making the infantery unit part 3
    January 13, 2019 by OEDIPE GAMES#solider, #real time strategy game, #rts, #war, #battle
    Continue reading
  • GLORIOUS STORM : Making the infantery unit part 2
    January 10, 2019 by OEDIPE GAMES#soldier, #war, #infantery, #uniform
    Continuing to improe my infantery model. No texture at the moment... Continue reading
  • Making the line infantery unit
    January 09, 2019 by OEDIPE GAMES#soldier, #rts, #strategy, #real time, #history, #uniform, #prussia, #war, #battle
    Continue reading
  • BATTLEMAPS READY!!
    January 04, 2019 by OEDIPE GAMES#ue4, #map, #battlemap, #foliage, #tree, #road
    Continue reading
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